//! just dumb pipes. They do some tracking (memquota and size), but nothing else. The higher-level
//! messages. So the idea is that the "queue" (ex: [`StreamQueueReceiver`]) just holds data and the
//! stored for the stream. Ideally we'd use a channel type that tracks and reports this as part of
// TODO(arti#534): the possible extra msg held by the `StreamUnobtrusivePeeker` isn't tracked by